Support for ZX Spectrum BASIC file - UDG & 8x8bit graphics


ZX Spectrum BASIC support tested & now it uses UDG graphics.

Instead of image you enter 8 decimal numbers that each represents an 8 bit number.

To generate this number check this : https://mosaicmap.itch.io/zx-spectrum-udg-editor .

eg If you enter 24,60,126,219,255,36,90,145 in an URL box you will get an alien sprite.

To use the exported file you must check it source and copy/paste it on eg BasinC or zxcoder.org or use any of your favourites BAS2TAP tool. (Do not copy from browser because it is visually messed up).



Files

DemoBASIC_v006test3UDG.bas 5 kB
2 days ago
AGE_html_game_engine_v007e-251223.html 24 kB
9 hours ago
htmlTemplateZXBasic_v007e_251223.bas 3.2 kB
9 hours ago
plugin_udg_support_v004_251223d.js 7.7 kB
9 hours ago
htmlTemplateZXBasic_v007f_251223.bas 3.3 kB
9 hours ago
AGE_html_game_engine_v007e-251223itch.io3.zip Play in browser
8 hours ago

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Comments

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Amazing work!!  I will for sure put this new ZX Spectrum BASIC capability to use.

Keep in mind that this will run VERY slow when ZX Spectrum is emulated at 100% speed.