Support for ZX Spectrum BASIC file - UDG & 8x8bit graphics
A.G.E. Ascii Game Engine » Devlog
ZX Spectrum BASIC support tested & now it uses UDG graphics.
Instead of image you enter 8 decimal numbers that each represents an 8 bit number.
To generate this number check this : https://mosaicmap.itch.io/zx-spectrum-udg-editor .
eg If you enter 24,60,126,219,255,36,90,145 in an URL box you will get an alien sprite.
To use the exported file you must check it source and copy/paste it on eg BasinC or zxcoder.org or use any of your favourites BAS2TAP tool. (Do not copy from browser because it is visually messed up).

Files
DemoBASIC_v006test3UDG.bas 5 kB
2 days ago
AGE_html_game_engine_v007e-251223.html 24 kB
9 hours ago
htmlTemplateZXBasic_v007e_251223.bas 3.2 kB
9 hours ago
plugin_udg_support_v004_251223d.js 7.7 kB
9 hours ago
htmlTemplateZXBasic_v007f_251223.bas 3.3 kB
9 hours ago
AGE_html_game_engine_v007e-251223itch.io3.zip Play in browser
8 hours ago
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A.G.E. Ascii Game Engine
Tiny game creation engine for the web
| Status | In development |
| Category | Tool |
| Author | plirof |
| Tags | Game Design, Game engine, web-game-engine |
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Comments
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Amazing work!! I will for sure put this new ZX Spectrum BASIC capability to use.
Keep in mind that this will run VERY slow when ZX Spectrum is emulated at 100% speed.